English 1 Vocabulary 
|
Word |
Definition: |
Page
# |
|
allusion |
An allusion is an indirect reference to another literary
work or to a famous person, place, or event. |
1216 |
|
antagonist |
An antagonist is usually the principal character in
opposition to the protagonist, or
main character, of a narrative or drama.
Sometimes the antagonist is not a character, but something else, like
a force of nature, some aspect of society, or an internal force within the
protagonist. |
1216 |
|
aside |
An aside is a character’s remarks to the audience or
another character that others on the stage are not supposed to hear. |
1216 |
|
autobiography |
Autobiography is a writer’s account of his or her own
life. Autobiographies generally focus
on their writers’ personal experiences over a period of time. A personal
narrative is a short autobiographical work that focuses on a specific
experience in the writher’s life. |
1217 |
|
character |
The characters in a story are the people, animals, or
imaginary creatures who take part in the action. In most stories, the events center on one
or more main characters. The other characters, called minor characters, interact with the
main characters and help move the story along. Characters can be dynamic or static. Dynamic characters change as the result of
events, whereas static characters remain unchanged. Writers show characters’ growth and change
by presenting carefully chosen details. |
1217 |
|
climax |
Often called the turning
point, the climax is the moment when the reader’s interest and emotional
intensity reach the highest point. The
climax usually occurs toward the end of a story, after the reader has
understood the conflict and become emotionally involved with the characters. |
1218 |
|
conflict |
The plot of a story always includes some sort of conflict,
or struggle, between opposing forces. An external
conflict involves a character pitted against an outside force such as
nature, a physical obstacle, or another character. An internal conflict is one that occurs within a character. |
1218 |
|
connotation |
Connotation refers to the attitudes and feelings
associated with the word, contrast to denotation. The connotation of a word may be positive or
negative. For example, enthusiastic has positive
associations, but rowdy has negative
ones. |
1219 |
|
denotation |
Denotation is the literal or dictionary meaning of a word. |
1219 |
|
exposition |
In fiction, the structure of the plot normally begins with
exposition. In the early part of the story, the exposition sets the tone,
establishes the setting, introduces the characters and gives the reader
important background information. |
1221 |
|
falling action |
The falling action, sometimes call the resolution, occurs after the climax of a story. The conflict is usually resolved at this
time, and any loose ends of the story are tied up. |
1221 |
|
fiction |
Fiction refers to works of prose that have imaginary
elements, such as the novel and the short story. Although fiction is
sometimes based on actual events and real people, it primarily comes from the
imagination of the writer. The basic elements of fiction are plot, character,
setting and theme. |
1222 |
|
foreshadowing |
Foreshadowing is a writer’s
use of hints or clues to indicate events and situation that will occur later
in the plot. The use of this technique creates suspense while preparing the
reader for what is to come. |
1222 |
|
inference |
Inference is when you look at a number of details and make
a logical guess about what they mean. |
592 |
|
irony |
Irony is a special kind of contrast between appearance and
reality –usually one in which reality is the opposite from what it seems. Situational
irony is the contrast between what a reader
or character expects and what actually exists or happens. Dramatic
irony happens when the reader or viewer knows something that a
character does not know. Verbal
irony occurs when someone knowingly exaggerates or says one
thing and means another. |
1224 |
|
metaphor |
A metaphor is a figure of speech that makes a comparison
between two things that are basically unlike but that have something in
common. Unlike similes, metaphors do not use the word like or as. |
1224 |
|
mood |
In a literary work, the feeling or atmosphere that the
writer creates for the reader is called mood. Descriptive words, the setting,
and figurative language contribute to the mood of a work, as do the sound and
rhythm of the language used. |
1225 |
|
nonfiction |
Nonfiction is prose writing that deals with real people,
events, and places. The major types of nonfiction are autobiography,
biography, and the essay. Other examples of nonfiction include newspapers,
informative articles, true-life adventures, personal diaries, and letters. |
1225 |
|
personification |
Personification is a figure of speech in which human
qualities are attributed to an object, animal, or idea. |
1226 |
|
plot |
The plot is the sequence of events in a story. Generally
built around a conflict, the plot
tells what happens, when, and to whom.
A story’s plot usually includes four stages: exposition, rising action,
climax, and falling action. |
1226 |
|
point of view |
Point of view refers to the method of narrating a short
story, novel, narrative poem, or work of non-fiction. Point of view is
usually either first person or third person. In first person point of view,
the narrator is a character in the story. In third person point of view, the
story is told by a narrative voice outside the action, not by one of the
characters. If a story is told from a third
person omniscient or all-knowing, point of view, the narrator sees into
the minds of more than one character. If events are related from a third-person limited point of view,
the narrator tells only what one character thinks, feels, and observes. |
1227 |
|
protagonist |
The protagonist is
the central character or hero in a narrative or drama, usually the one with
whom the audience tends to identify. |
1227 |
|
resolution |
Where the conflict is usually resolved in a story or play. |
1221 |
|
rising action |
Rising action refers to the events in a story that move
the plot along by adding complications or expanding the conflict. Rising action usually builds suspense to a climax, or turning point. |
1228 |
|
setting |
The setting of a story is the particular time and place in
which the events occur. A story may be
set in a real or an imaginary place.
The events may occur in the past, the present, or the future. Vivid descriptions help readers picture the
setting in their minds. Setting can
play an important role in what happens to the characters and how they feel. |
1228 |
|
simile |
A simile is a figure of speech that makes a comparison
between two things using the word like
or as. |
1229 |
|
soliloquy |
In drama, a soliloquy is a speech in which a character
speaks thoughts aloud. Generally the character is alone on stage. |
1228 |
|
theme |
The theme in work of fiction is a perception about life or
human nature that the writer conveys to the readers. |
1230 |
|
tone |
Tone is the attitude a writer takes toward a subject. Unlike mood,
which is intended to shape the reader’s emotional response, tone reflects the
feelings of the writer. To identify tone
you might find it helpful to read the work aloud. Try to decide what emotions you feel as you
read. |
1231 |
|
tragedy |
A tragedy is a dramatic work that presents the downfall of
a dignified character or characters who are involved in historically or
socially significant events. The events in a tragic plot are set in motion by
a decision that is often an error in judgment. Succeeding events are linked
in a cause and effect relationship and lead inevitably to a disastrous
conclusion, usually death. |
1231 |
|
paradigm |
A set of assumptions, concepts, values, and practices that
constitute a way of viewing reality for the community that shares them, especially
in an intellectual discipline. The generally accepted perspective of a particular
discipline at a given time; "he framed the problem within the
psychoanalytic paradigm" |
|